Imagination reveals details of sixth-generation PowerVR GPU
During last year January, Imagination Technologies has announced PowerVR Series 6 GPU codenamed Rogue. It is promised to deliver impressive computing power of up to 1 TFlop.
The company has also subsequently announced the first member of new GPU family like PowerVR G6200, G6230, G6400, G6430 and G6630. However, it has not revealed any details about the GPU except that it will be made of six Shading Clusters.
Variants of sixth generation PowerVR GPU
After a while, Imagination Technologies has finally revealed some facts about the power of some of its PowerVR series6 GPUs codenamed Rogue, which is as follows:
- PowerVR G6100/G6130 will include 1 Shading Cluster and computing power of 21 GFlops
- PowerVR G6200/G6230 will include 2 Shading Clusters and computing power of 35 GFlops
- PowerVR G6400/G6430 will include 4 Shading Clusters and computing power of 70 GFlops
- PowerVR G6600/G6630 will include 6 Shading Clusters and computing power of 100 GFlops.
Features of sixth generation PowerVR GPU
The Series 5 was able to use multiple cores and so A6 SoC contains three SGX543 with clocked at 266 MHz core and thus reached a computing power of about 25 GFLOPS. At the same time, A6X contains four SGX554 cores with a clock speed of 200 MHz and computing power of 51 GFLOPS. Samsung in its Exynos Octa uses three SGX544 cores clocked at 533 MHz.
The PowerVR series6 Rogue GPUs will be capable of operating at frequencies up to 200MHz and will be compatible with OpenGL ES 3.0 API graphics and DirectX 11.1. It is said to have 32 Shading Clusters, which is able to offer a computing power closer to 1 TFlop.
The new-generation graphics cores offer more performance but initially it comes only in single-core variants on the market. However, it is expected that Imagination technologies will do more with sixth generation PowerVR GPUs.